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Plastic Peacock (Composition by cybero)
One Low, Mid & High audio reactive purely Core Image kernel composition. Kineme Audio Tools Audio File Input. Set to Looney Bob by Anitek [2010 Anitek. Licensed to the public under http://creativecommons.org/licenses/by-nc-sa/3.0/ verify at http://www.jamendo.com/album/65970/]. Offline rendered version in Quartz Crystal, resynced in QuickTime. A composition that can be easily turned into a Music Visualizer or Screensaver. Requires the Image Rehab Virtual Macro |
Psychedelic! Intending to do some raves in some field some time soon are we? No seriously beautiful audiovisual synchronicity, the lo/mids/highs work well.
Could you not flatten your composition to get rid of the need for the Image rehab patch?
I'd need to rejig some of the Core Image kernel to output an image within bounds, right now it natively produces an un-cropped graphic, which Image Rehab sets to rights.
I referring to 'flattening' the image rehab for distribution purposes (alt+file>save as flatten copy), if your intending people to use in itunes or as a screensaver. This way they don't need virtual macros installed.
This comp really does look gorgeous in full res.
Yeah, it just explodes the macro.
Thanks for the compliment [& the flattening favour].
I'm currently beavering away at some fundamental and deceptively simple Core Image formulae in the SBArt Gene Editor, part of a series. Thereafter it's a simple matter of bespoking them with additional floats and / or vecs. The initial series are much simpler.
Then there's my growing bank of Core Image kernels that take and manipulate image input. Another 'discovery' rolling animated Landscapes; the subject of my next Video post I shouldn't be at all surprised, as the Op Art series will take far more time to complete.
Still exploded or not , that resulting macro is still the work of the original author, smokris.
Whatever, I'm really digging just how incredibly flexible and manipulable Core Image really can be. Every day a new discovery.